Fundamentals¶
The Pitfall of Brute-Force Skills
Why You Shouldn't Have Persistent Consequences For Failure
Cheap Difficulty As Opposed To Unfair Difficulty
Trial And Error Gameplay - Stop Making Excuses For It
Forking Player Interests - Plz No
The Right Way To Do Progress Saving
No, A Little Bit of Randomness Is Not Okay
Specifics¶
How To Create Variety In A Deterministic Game
Pros And Cons Of Different Game Modes In PvP Shooters
How To Mitigate The Bore of Waiting In Turn-Based Games
How JRPGs Can Do Better: Bowser's Inside Story
How JRPGs Can Do Better: Every Mario RPG (main_gi guest article)
Why Forcing The Player Can Be Good
Damage formulas (terepy guest article)