yujiri.xyz
Yujiri's storytelling philosophy
If you feel like making objections to the tune of "that's just your opinion", see:
How to be an objectivist about art
Storytelling generals
What makes a good Chapter 1
Tragedies
Themes of a story
Worldbuilding
Magic systems
Fake sci-fi
An attempt to define 'magic'
Characters
Strawman evil
Don't use philosopher characters to make fun of philosophy
The D&D alignment system is worthless
A couple of garbage, under-criticized tropes
Plots and plot events
Don't have POV characters lie to the audience
Foreshadowing: what, why, and how
Time skips and why they're dangerous
How to rescue a character without taking their agency
How to make good moral dilemmas (for characters)
On moral choices in games (for the player)
Stay away from time travel, please
Messages of a story
Messages: how do they work?
Character glory
Why representation matters
Sexist tropes
How to choose a character's gender if gender really doesn't/shouldn't matter
The Anarchist Storyteller's Dilemma
Story presentation
Portraying extreme emotions
Dialog in prose
Action scenes in prose
Dialog practice: best and worst lines in Star Wars
contact
subscribe via RSS